[PDF.05bp] From Pac-Man to Pop Music: Interactive Audio in Games and New Media (Ashgate Popular and Folk Music Series)
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From Pac-Man to Pop Music: Interactive Audio in Games and New Media (Ashgate Popular and Folk Music Series)
[PDF.qg27] From Pac-Man to Pop Music: Interactive Audio in Games and New Media (Ashgate Popular and Folk Music Series)
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| #3550774 in Books | 2008-05-30 | 2008-05-12 | Original language:English | PDF # 1 | 9.21 x.51 x6.14l,.95 | File type: PDF | 224 pages|||'For anyone labouring under the misapprehension that gaming is the preserve of nerdy teenage males and that games soundtracks consist of repetitive monophonic beeps, this book will come as a salutary shock. A collection of contributions from academics and prac
Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angl...
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