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Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques

From Focal Press




[PDF.tu76] Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques

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 | #1362555 in Books |  2008-11-01 | Original language:English | PDF # 1 |  9.68 x1.24 x7.42l,2.89 | File type: PDF | 624 pages

||3 of 3 people found the following review helpful.| Not a good book, for any student|By Elijah B|I bought this book a little while after getting into game art around 2009. I didn't know much about art back then, but this book still disappointed me when I got my hands on it. A lot of the tutorials were made by some unskilled artist, and each section (maya, max, zbrush, etc.) didn't help me at all. They aren't selling a book on ho|About the Author|Andrew Gahan is a leading industry expert in next generation consoles and digital gaming. His roles have included Senior Artist, Lead Artist, Art Manager, Art Director, Art Outsource Manager, and Producer. Andrew is an expert in all gaming tool

A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.

Game artists will be able to master the modeling, rendering, rigging, and texturing techniques they need - with advice from Focal's best and brightest authors. Artists can...

You easily download any file type for your gadget.Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques   |  From Focal Press.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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