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| #2910707 in Books | 2011-03-31 | 9.00 x.44 x6.00l, | File type: PDF | 194 pages||4 of 4 people found the following review helpful.| Wonderful book - too short, over too soon|By Customer|Best thirteen dollars I've ever spent. It comes in at a little under 200 pages and my only complaint is that it hit more topics and perhaps went deeper, but for thirteen dollars I am very happy. Well, no, not happy, I'm sorry there isn't more of it because it is really great.
It takes a little bit of time describ|About the Author|André Koscianski holds a doctoral degree in Real Time Simulation from INSA de Rouen, France. He is a Computer Science teacher and M.Sc. advisor in a Science Teaching program at UTFPR, a reputed technological University in Brazil. He publi
This book teaches game development and the use of Irrlicht, for readers that begin one or both of these subjects. It can serve as support for novice to intermediate programmers, providing code snippets and explanations about the problems discussed. The text also functions as a roadmap; it presents hints and introduces several techniques from fiels like A.I., that can be further studied and applied in games by the readers. A good knowledge of C and curiosity are the...
You can specify the type of files you want, for your gadget.Game Programming with Irrlicht | André Koscianski. I was recommended this book by a dear friend of mine.