[PDF.36tf] How to Talk about Videogames (Electronic Mediations)
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How to Talk about Videogames (Electronic Mediations)
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| #102921 in Books | Bogost Ian | 2015-11-15 | Original language:English | PDF # 1 | 8.50 x.60 x5.50l,.0 | File type: PDF | 208 pages | How to Talk about Videogames||1 of 1 people found the following review helpful.| but it works very nicely. It's a beautiful little paperback and the content ...|By John Harney|This is actually a collection of a lot of things Bogost has written online, but it works very nicely. It's a beautiful little paperback and the content itself (if you're not aware of Bogost's writing) is excellent. There are a growing number of people writing about video games in a cr||
|"This is Ian Bogost at his best. Keen intelligence, acid wit, and a restless desire to look beyond the surface and tease out games’ less obvious, more important meanings."—Frank Lantz, director, NYU Game Center|"No one else is as wide-ranging
Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtkunstwerk? The final victory of interaction over passivity? No, probably not. Games are part art and part appliance, part tableau and part toaster. In How to Talk about Videogames, leading critic Ian Bogost explores this paradox more thoroughly than any other author to date.
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You can specify the type of files you want, for your device.How to Talk about Videogames (Electronic Mediations) | Ian Bogost. A good, fresh read, highly recommended.