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Java 2 Game Programming (Premier Press Game Development)

Thomas Petchel




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 | #5385224 in Books |  Course Technology PTR |  2001-12-15 | Original language:English | PDF # 1 |  1.69 x7.40 x9.14l,3.06 | File type: PDF | 600 pages

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||9 of 13 people found the following review helpful.| Not perfect, but excellent nonetheless.|By Michael J. Henson|There are very few books on the subject of game programming in Java that are much help to an experienced programmer, and although this book does waste some time covering the fundamental basics of Java, it does a remarkable job of explaining concepts in a way that is understandable as well as accurate. Petchel has ma|About the Author|Thomas Petchel has been a computer programmer for six years and an avid gamer all his life. A recent graduate of Shippensburg University, he completed an internship at Xtreme Games LLC and lectured at the 2000 Xtreme Game Developer's Conference.

With the power of today's personal computer, game developers no longer need to rely on low-level "tricks" to write computer games. Increasingly, object-oriented programming languages, such as Java, are being used to create cutting-edge games. "Java 2 Game Programming" gives you an inside look at how Java can be used to create powerful gaming applications more quickly and easily than ever before. With topics ranging from Java basics for newbie Java programmers to advanced...

You easily download any file type for your device.Java 2 Game Programming (Premier Press Game Development)   |  Thomas Petchel. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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