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Learning Libgdx Game Development
[PDF.jl89] Learning Libgdx Game Development
Learning Libgdx Game Development Andreas Oehlke epub Learning Libgdx Game Development Andreas Oehlke pdf download Learning Libgdx Game Development Andreas Oehlke pdf file Learning Libgdx Game Development Andreas Oehlke audiobook Learning Libgdx Game Development Andreas Oehlke book review Learning Libgdx Game Development Andreas Oehlke summary
| #2053549 in Books | 2013-09-23 | 2013-09-23 | Original language:English | PDF # 1 | 9.25 x.88 x7.50l,1.46 | File type: PDF | 388 pages||3 of 3 people found the following review helpful.| Good but setup documentation is outdated|By Matt G.|Unfortunately, this book suffers from the same moving target problem that plagues other programming books with a rapidly changing language/library as the subject -- by the time the book was ready to publish, it was already outdated. I spent many hours just trying to get the all the software, libraries, and plug-ins installed|About the Author||Andreas Oehlke |Andreas Oehlke is a professional software engineer and a computer scientist who feels very much at home on any Linux/Unix machine. He holds a Bachelor's degree in Computer Science and loves to assemble and disassemble sof
Are your games limited to one platform? Use our practical guide to libGDX and before long you’ll be developing games that run across multiple platforms, enjoying an increased audience and revenue.
Overview
Create a libGDX multi-platform game from start to finish
Learn about the key features of libGDX that will ease and speed up your development cycles
Write your game code once and run it on a multitude of platforms u...
You easily download any file type for your gadget.Learning Libgdx Game Development | Andreas Oehlke. I was recommended this book by a dear friend of mine.