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LibGDX Game Development By Example

James Cook




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 | #857777 in Books |  2015-08-26 |  2015-08-26 | Original language:English | PDF # 1 |  9.25 x.64 x7.50l,1.07 | File type: PDF | 280 pages

||0 of 0 people found the following review helpful.| Three Stars|By Sade|Difficult to follow along as some of the code is explained or added much later int the book.|0 of 0 people found the following review helpful.| Five Stars|By Customer|Easy to follow along.|6 of 8 people found the following review helpful.| Wait I'm lost!|By Jorge M|About the Author||James Cook |James Cook is a Java software developer from London, England. He is currently touring Australia. He has developed software ranging from banking and mobile applications to games. He has worked for large gaming companies, such

Learn how to create your very own game using the libGDX cross-platform framework

About This Book

  • Learn the core features of libGDX to develop your own exciting games
  • Explore game development concepts through example projects
  • Target games for major app stores quickly and easily with libGDX's cross-platform functionality

Who This Book Is For

This book is intended for those who wish to learn the concepts of ga...

You can specify the type of files you want, for your gadget.LibGDX Game Development By Example   |  James Cook. I really enjoyed this book and have already told so many people about it!

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