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Second Person: Role-Playing and Story in Games and Playable Media (MIT Press)

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 | #1683524 in Books |  imusti |  2010-01-22 | Original language:English | PDF # 1 |  9.00 x1.00 x8.00l,1.75 | File type: PDF | 432 pages

 | MIT Press MA

||1 of 3 people found the following review helpful.| Four Stars|By Thiago Augusto|Excelents articles about games.|14 of 14 people found the following review helpful.| Plenty of replay value|By Michael J. Tresca|Where First Person was a series of essays between squabbling scholars, Second Person is a refreshingly focused review of storytelling and role-playing. Instead of authors| ||If you hold the traditional views that games are something you play (such as chess), role playing is something you do (such as acting), and stories are something that a writer writes and a reader reads, brace yourself -- this book will turn these ideas inside

Games and other playable forms, from interactive fictions to improvisational theater, involve role playing and story -- something played and something told. In Second Person, game designers, authors, artists, and scholars examine the different ways in which these two elements work together in tabletop role-playing games (RPGs), computer games, board games, card games, electronic literature, political simulations, locative media, massively multiplayer games, an...

You can specify the type of files you want, for your device.Second Person: Role-Playing and Story in Games and Playable Media (MIT Press)   |  From imusti.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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