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The Art of Game Design: A Book of Lenses

Jesse Schell




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 | #218306 in Books |  2008-08-04 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  1.40 x7.40 x9.10l,2.30 | File type: PDF | 520 pages

||1 of 1 people found the following review helpful.| This book is excellent. I'm not even halfway though and I've learned ...|By Casey Sue|This book is excellent. I'm not even halfway though and I've learned so many interesting things. He is a very good writer, pulling in so many examples from all academic areas and games, plus his writing is highly readable and engaging. I would recommend it to anyone.|2 of 2 people found the f| ||Winner of a 2008 Game Developer Front Line Award|"This book was clearly designed, not just written, and is an entire course in how to be a game designer. … The book is also intensely practical, giving some of the best advice o

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book giv...

You easily download any file type for your device.The Art of Game Design: A Book of Lenses   |  Jesse Schell.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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