[PDF.76so] The Nature of Computer Games: Play as Semiosis (Digital Formations)
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The Nature of Computer Games: Play as Semiosis (Digital Formations)
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| #3259036 in Books | Peter Lang International Academic Publishers | 2003-05-28 | Original language:English | PDF # 1 | 8.66 x.51 x5.91l,.65 | File type: PDF | 200 pages | ||0 of 0 people found the following review helpful.| Necessary read for any semiotician.|By Patrick O'Neal|Necessary reading for students of semiotics and earning degree(s) in this industry. An appropriate read for High school aged gamers who appreciate video gaming as an art and a science.|About the Author|The Author: David Myers is Associate Professor and Director of Graduate Studies at Loyola University in New Orleans. He received his Ph.D. in radio-television-film from the University of Texas at Austin. His analyses of digital media play and ga
What is the nature of computer games, and what happens when we play them? This book describes human play as a semiotic process and computer game play as a fundamental act of human cognition, or «semiosis». Offering one of the first fully articulated theories of computer games based on game play rather than game texts, The Nature of Computer Games mounts a serious challenge to literary critics, cultural theorists, and others who might assume computer ga...
You can specify the type of files you want, for your device.The Nature of Computer Games: Play as Semiosis (Digital Formations) | David Myers. A good, fresh read, highly recommended.