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Unity 4 Fundamentals: Get Started at Making Games with Unity

Alan Thorn




[PDF.jj97] Unity 4 Fundamentals: Get Started at Making Games with Unity

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 | #1574937 in Books |  2013-11-22 | Original language:English | PDF # 1 |  .70 x7.40 x9.60l,1.70 | File type: PDF | 312 pages

||2 of 2 people found the following review helpful.| Outstanding Introduction to Unity!|By Stephen G. Hanley|Unity 4 Fundamentals is an excellent guide to getting started with the Unity game engine.

I read and studied Unity 4 Fundamentals after completing the author’s book Game Development Principles; I suggest considering this path if you are new to game development or if you are learning the Unity Game engine.<|About the Author||Alan Thorn is a game developer, author, and freelance programmer with over 12 years of industry experience. He is the founder of the London-based game studio, Wax Lyrical Games, and is the creator of the award-winning adventure game Baron Witta

Get ahead of the game with Unity 4.

The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes:

  • Asset management tools
  • ...

    You can specify the type of files you want, for your device.Unity 4 Fundamentals: Get Started at Making Games with Unity   |  Alan Thorn. Just read it with an open mind because none of us really know.

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