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Unreal Game Development

Ashish Amresh, Alex Okita




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 | #1553219 in Books |  A K Peters/CRC Press |  2010-08-05 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  9.20 x.70 x7.40l,1.49 | File type: PDF | 500 pages

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||2 of 2 people found the following review helpful.| Frustrating, too general, and rushed|By Big Jilm|I understand that this is a book on the Unreal engine and not GIMP or 3DS Max, however the author too frequently relies on the crutch of "X is outside the scope of this book" to gloss over skills that it then dedicates an entire chapter to exploring. The result is that you can either ignore those chapters, or you can stop, learn| ||Unreal Game Development teaches game makers the basics of designing a computer game, and requires only a basic knowledge of computers and a desire to create an original game to prove a successful handbook. From using 3D tools and 2D image-editing choices to p

Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. To get the most out of the book, the authors recommend gathering up some friends and working through the book together as a team and with time limits, mimicking the key elements of real world commercial game development.

This book mirrors the curriculum used...

You easily download any file type for your gadget.Unreal Game Development   |  Ashish Amresh, Alex Okita. Just read it with an open mind because none of us really know.

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