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| #9026866 in Books | 2016-12-15 | Original language:English | PDF # 1 | .0 x.0 x.0l,.0 | File type: PDF | 244 pages||About the Author|Bob Rehak is an assistant professor of Film and Media Studies at Swarthmore College, where his research and teaching interests include animation, special effects, videogames, and media fandom. He is co-editor, with Dan North and Michael S. Duffy
This book explores the impact of videogames on cinema, and cinema on videogames, from the early 1980s to the present. It considers the mediums' mutual framing of each other, case studies of adaptation in both directions, the flows and functions of contemporary transmedia entertainment, experimentation and hybridization at the mediums' boundaries and more.
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