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Visual Basic Game Programming with DirectX (The Premier Press Game Development Series)

Jonathan S. Harbour




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 | #11439593 in Books |  2002-01-02 | Format: Bargain Price | PDF # 1 |  1.82 x7.45 x9.12l, | File type: PDF | 1150 pages

||2 of 2 people found the following review helpful.| Best Game Programming Book I Ever Read, No Exaggeration|By Brian|I have long felt that VB is a valid option for the production of high quality games. Most game programmers disagree with this and think the only real option is to use VC++. These programmers should really read this book- it will do away with this commonly held misconception! The truth is, most windows API's and Di| |"Game programming is without a doubt the most intellectually challenging field of computer science in the world. However, we would be fooling ourselves if we said that we are 'serious' people! Writing (and reading) a game programming book, should be an excitin

Think Visual Basic is just to slow to write a decent game? Think again! Microsoft Visual Basic Game Programming with DirectX gives you all of the tricks and techniques that you need to create awesome games using Visual Basic. Offering equal parts theory and hands-on exercises, the chapters in this book begin with a discussion of completing a task using Visual Basic then move on to enhancing the code with the Windows API. When applicable, the chapters conclude by delving ...

You easily download any file type for your gadget.Visual Basic Game Programming with DirectX (The Premier Press Game Development Series)   |  Jonathan S. Harbour. Which are the reasons I like to read books. Great story by a great author.

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