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Debugging Game History: A Critical Lexicon (Game Histories)

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 | #357082 in Books |  2016-06-03 | Original language:English | PDF # 1 |  9.00 x.88 x7.00l,.0 | File type: PDF | 464 pages

||1 of 35 people found the following review helpful.| And yet, for all the scholars and practitioners involved ...|By Atari VCS fan|And yet, for all the scholars and practitioners involved, they still incorrectly claim VCS Adventure was released in 1978 when it was 1980.| ||Lowood and Guins have crafted an impressive foundational volume, bringing together a highly talented and diverse group of authors. The book's many intriguing essays collectively provide a critical reset that is sure to establish a deeply meaningful new iterat

Even as the field of game studies has flourished, critical historical studies of games have lagged behind other areas of research. Histories have generally been fact-by-fact chronicles; fundamental terms of game design and development, technology, and play have rarely been examined in the context of their historical, etymological, and conceptual underpinnings. This volume attempts to "debug" the flawed historiography of video games. It offers original essays on key co...

You easily download any file type for your device.Debugging Game History: A Critical Lexicon (Game Histories)   |  From The MIT Press. A good, fresh read, highly recommended.

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