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Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

Chris Solarski




[PDF.nz62] Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

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 | #3727964 in Books |  2017-01-18 | Original language:English |  9.20 x.70 x6.20l, | File type: PDF | 220 pages

|| ||"The convergence of narrative in film, video games, and virtual reality will fundamentally change the entertainment industry in coming years. Chris Solarski’s book gives content creators crucial insights into interactive story composition and how to ada

The success of storytelling in games depends on the entire development team―game designers, artists, writers, programmers and musicians, etc.―working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies...

You can specify the type of files you want, for your gadget.Interactive Stories and Video Game Art: A Storytelling Framework for Game Design   |  Chris Solarski. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.

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